# Space Cadet engine and resources

Engine: alula/SpaceCadetPinball browser port of k4zmu2a/SpaceCadetPinball.
- https://github.com/alula/SpaceCadetPinball
- https://github.com/k4zmu2a/SpaceCadetPinball
- Engine MIT license: ./LICENSE

The unmodified compiled JavaScript, WebAssembly and resource package were obtained from https://pinball.alula.me/ on October 27, 2026. Engine MIT licensing does not confer ownership of the original Space Cadet graphics, sounds or trademarks. Those original resources remain credited to their respective owners; this is a customization prototype, not original Eveningfolk game artwork.

Eveningfolk additions: local launcher, palette transformer, indexed bitmap importer/exporter, keyboard/touch bridge and theme editor. The PARTOUT resource layout follows the upstream partman.h/partman.cpp and gdrv.cpp source. Original collisions, depth maps and engine rules are not modified. A complete branded release should replace original artwork and sounds with owned assets.

No third-party requests are required to play. All engine files are served from this directory. Uploaded PNGs and preferences remain in browser local storage. Applying a theme restarts the game. Clearing browser data removes these preferences; export the theme JSON to retain a copy.
